[Translation] 6 Html5-based Javascript game development framework for online games

The original text is here:http://www.web-delicious.com/5-html5-javascript-game-development-frameworks-for-online-game-developers/

Six game engines/frames are good things. Akihabara, a series of tutorials I translated beforeAkihabara GuideThere is an introduction. From the introduction and the various engine websites, I am still looking forward to the Rocket engine.

1. Gamequery – Javascript game engine for jQuery

GameQuery Yes jQuery of PluginIt helps javascript game developers to add game-related classes more easily. It is still in the early stages of development and there may be many changes in future releases. Project hosted in GitHub (It was previously hosted at Google Code You can do this Twitter page Pay attention to the daily development progress.

Gamequery – Javascript game engine for jQuery

 

2. processingjs – transplantation of Processing Visualization Language

Processing.js Visualize your data, digital art, interactive animation, educational videos, video games, etc., based on web standards and without any plugins. Write the code using the Processing language, which is included in the Web page, and Processing.js will process the rest of the work. This is not magic, but it is almost the same.

Initially by Ben Fry with Casey Reas Development, Processing Standard is like a Java-based open source programming language that helps electronic art and visual design communities learn basic computer programming in a visual environment. Processing.js takes this to a higher level, allowing any HTML5-enabled browser to run Processing code, including the current versions of Firefox, Safari, Chrome, Opera, and upcoming Internet Explorer 9. Processing.js brings the best visual programming on the Web for Processing and Web developers.

Processingjs show

3.LimeJS is an HTML5 game framework

LimeJS An HTML5-based game framework for quickly building games that run purely on all modern touchscreen and desktop browsers.

LimeJS HTML5 game framework

4.Akihabara html5/javascript game engine

Akihabara Is a series of libraries, tools, presets for creating pixelated 8/16-bit games using Javascript, running in a browser without the use of a Flash plugin, using a fairly small, fairly small HTML5 Some features that have been implemented on most browsers.

Akihabara is used for fast game/prototyping. Although Javascript is not the only interesting scripting language, the daily encoding time after lunch (my usual free time) is still available. The engine is not sophisticated enough, but it can be used in Google Chrome SafariFirefox Opera Konqueror with Internet Explorer 9 Beta IE 9 mode. The game runs in the same mode on all supported browsers and platforms, all visible. Another benefit of using Javascript: games are available on popular mobile devices such asiPhone/iPod Nintendo Wii Internet channel,Android Device and iPad.

Akihabara html5 game framework

5. Rocket engine

Built by expert game developers for the same level of game developers,Rocket engine It is the only browser game development integration solution that does not require plugins. If you are interested in building a single-player game, a Facebook game, or a browser-based MMO, then pay attention!

Warimals, the first game built by the Rocket engine!

Rocket integration html5 game framework

6. Effect Games

Effect Games Provide free online tools for building, sharing and playing your own browser-based games.

The game can contain sound effects, music, and multiple layers containing tiles and sprites for parallax scrolling.

Users can play games in the browser without any new plugins or extensions. Publish games to websites or blogs, share them on SNS, or submit them to our featured games section!

Build games using JavaScript, a custom browser game engine, a level editor, and a development kit. The Effect engine supports Mac OS X, Windows, Linux and all popular browsers, including IE, Firefox, Chrome, Opera and Safari.

Effectgames online game build tool

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