tags: Scratch self-study advanced 1024 Programmer's Day
Hello, everyone. I’m Xiao Yang. In this chapter, let’s take a closer look at the interface of scratch3.0. Let’s take the offline version of scratch3.x as an example for a detailed introduction. Scratch's interface is mainly divided into "tab bar", "menu bar", "block area", "script area", "stage area", "stage list area", "role list area" and so on.

There are 3 options in the tab bar, left-click an option to switch. When the stage background is selected, the "shape" option will change to the "background" option.

The code option is the area for writing scripts, the left is the block area, and the right is the script area. When a character is selected, all code blocks will be displayed in the block area. When the background is selected, the block area will hide the code blocks of the "motion" category.

The left side of this tab interface is the character/background list, and the right side is the shape/background editor. In the shape/background list, the currently used shape/background will be highlighted in blue. The method of using the property setting bar and the brush toolbar is very simple, I believe you can understand it after a few attempts.
Tips: Use the tools for drawing rectangles and circles while pressing the shift key
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